Announcement: development has started!
IndirectHit » Devlog
Happy to announce that development for the game IndirectHit has started! Actually, it was started two months ago, but paused in order to focus on the release of the smaller game PillowFight.
Most of the gameplay of IndirectHit is in place already, but there are only prototype levels to test game mechanics - levels which will be thrown away. A lot of structure is currently being cleaned up and refactored since the first prototype of IndirectHit was actually more of a prototype than production quality code. Once that's in place, there'll be devlog updates on how the project progresses, and maybe some super early sneak previews of gameplay as well.
IndirectHit
Only kill enemies with indirect hits
Status | In development |
Author | StudyFun |
Genre | Action |
Tags | 3D, Action-Adventure, Cyberpunk, FPS, Singleplayer |
More posts
- Puddles... and tons of improvements to everything3 days ago
- Level 1 nearing completion23 days ago
- Adding decals and improved floor material35 days ago
- More enemies and progress on the warehouse level36 days ago
- Devlog - working on AI51 days ago
- Working on level design57 days ago
- Early sneak peak on gameplay (video)63 days ago
- First screenshot70 days ago
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